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Objective
Pac-Man attempts to clear the game board of dots before getting caught by ghosts.
Pac-Man must run between each intersection.

Setup
4 players are designated as Ghosts, 4 player are designated as their Operators.
1 player is designated as Pac-Man, 1 player is designated as Pac-Man's Operator.

The Playing Area
The Pac-Manhattan grid at WhereCampPDX covers a 5x5 block area in the Pearl District of Portland Oregon.

The playing area is the sidewalks of the street, with the sidewalks on both sides of a street considered the same linear chord. Parks, parking lots, building interiors are off-limits. Use of bicycles or cars is not permitted. Players should be highly aware of cars, trucks, bicycles, dogs, children, and pedestrians while running. It is recommended that Players avoid collisions with objects of any sort.

Power pellets are located at the intersections of SW 10th & Couch, SW 9th & Everett, SW 8th & Flanders, SW Broadway & Burnside.

Game Play

Pac-Man and Ghosts

At the start of the game, Pac-Man runs along the streets, staying outdoors, within the designated playing area at all times. The ghosts may begin to chase Pac-Man. Pac-Man continues to run the board until all of the dots are "eaten" or one of the ghosts eats Pac-Man.

Upon arriving at a street corner, Pac-Man and the Ghosts must report their new location to their respective Operators.

When Pac-Man arrives at an intersection with an available Power pellet he declares when he consumes it. Upon consuming a power pellet Pac-Man is "invincible" for two minutes and may eat the ghosts. If a Ghost is eaten, the ghost must return to the Ghost Pen before being able to chase Pac-Man again.

 

Uploaded: Oct 19, 2008
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